Pay-To-Win Mechanics Are Turning Fans Against Diablo Immortal
Por um escritor misterioso
Descrição
Diablo Immortal was announced amid jeering and furious memes, but the game enjoyed a positive vibe when it was finally released last week. However, as more gamers plow through the story, they're finding it harder to avoid the dreaded microtransactions.

Diablo Immortal requires over $500k to max out character due to hidden “whale mechanic”

Diablo Immortal Became More Popular After Diablo IV, Says Blizzard

Diablo Immortal fails to meet already low expectations. – Indiecator

To Hell & Back: Diablo Immortal LiveOps Retrospective

Diablo Immortal: The Worst Pay-To-Win Monetization I've Seen In A Game

Just how Pay to Win is Diablo Immortal?

It takes over 540,000$ to max out a single Diablo immortal character, not 100,000$ : r/gachagaming

Diablo Immortal Player Paid To Win Too Much, Can No Longer Find PvP Matches - GameSpot

Diablo 4 developers swear Season Pass won't feature P2W elements, fans react to reveal

Diablo Immortal is broken – and it's not because it's pay to win - Potions - For Your Inner Geek

Diablo Immortal Technical Alpha In-Depth Developer Feedback, by David Echo

Diablo Immortal is broken – and it's not because it's pay to win - Potions - For Your Inner Geek

Diablo fans concerned that Immortal is a “pay to win” Diablo 3 - Dexerto

Business of Esports - Asmongold Is Worried About Diablo

Diablo fans call Diablo: Immortal a reskin of a free-to-play mobile game : r/Games
de
por adulto (o preço varia de acordo com o tamanho do grupo)