Emissive Textures on Skinned mesh - Art Design Support - Developer
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New shading models and changing the GBuffer

GitHub - gkjohnson/three-gpu-pathtracer: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Paint-a-Farm Modding

Unity - Manual: Secondary Maps (Detail Maps) & Detail Mask

Gorilla3D - Addon Framework for Delphi / C++ Builder Firemonkey 3D - Gorilla3D is an addon framework for Delphi and C++ Builder's Firemonkey 3D.

Using the Emissive Material Input in Unreal Engine

PBR Textures

Unity - Manual: Preferences

Scene View Draw Modes for lighting - Unity Manual

About pbrMaterial of SSS - Questions - Babylon.js

1.5 - Emissive Unreal Engine Documentation
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