Contents of “Development and Deployment of Multiplayer Online Games: from social games to MMOFPS, with stock exchanges in between” - IT Hare on Soft.ware
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Descrição
Table of Contents of the upcoming book on various aspects of game development and deployment, from business requirements to bot fighting
Book Beta Testing: Development and Deployment of Multiplayer
TCP and Websockets for Games - IT Hare on Soft.ware
Development and Deployment of Multiplayer by Hare, 'No Bugs
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
The Most Comprehensive Book on Multiplayer Game Development by 'No
TCP and Websockets for Games - IT Hare on Soft.ware
MOG GDD (a.k.a. Business Requirements) - IT Hare on Soft.ware
Journaled Flash Storage – Emulating EEPROM over Flash, ACID
Cover Design for Development and Deployment of Multiplayer Online
Network Programming: Socket Peculiarities, Threads, and Testing
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