artificial intelligence - Numerical Boardgame -- Help with with a pruning method (alpha-beta : minimax) - Computer Science Stack Exchange
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I'm developing a simple AI to play a boardgame which consists of N x N squares, each with a predefined value.
44 33 75 12 99 23
53 89 14 01 32 98
34 98 67 45 02 38
89 87 54 21 34 87
65 84 99 72 95
Introduction to Artificial Intelligence 2017
Create AI for Your Own Board Game From Scratch — Minimax — Part 2, by Haryo Akbarianto Wibowo
artificial intelligence - Better Heuristic function for a game (AI Minimax) - Stack Overflow
artificial intelligence - Better Heuristic function for a game (AI Minimax) - Stack Overflow
Minimax Algorithm with Alpha-beta pruning - HackerEarth Blog
What is Alpha Beta Pruning in Artificial Intelligence?
Minimax in Python: Learn How to Lose the Game of Nim – Real Python
Artificial Intelligence — Alpha-Beta Pruning, by Nickson Joram
tree - stuck with minimax algorithm - what next? Haskell - Stack Overflow
Alpha Beta Pruning in AI - Great Learning
Tides of Time Bot and Game – Application of Minimax (with Alpha Beta Pruning) - CodeProject
Using Minimax with Alpha-Beta Pruning and Heuristic Evaluation Functions to Solve the 2048 game with a Computer: a python implementation
CS 540 Lecture Notes: Game Playing
How to write an Othello AI with Alpha-Beta search, by Jacky Choi Kin Lung
trees - Maximizing alpha-beta pruning - Mathematics Stack Exchange
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