Project CARS 3 VR Review: Shifting Gears To Become More Accessible
Por um escritor misterioso
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I would not consider myself to be a racing game enthusiast or connoisseur of authentic car simulation games. As a result, when I heard that Project CARS 3 was aiming to be a more accessible entry in the series, complete with native VR support on PC, I was naturally quite
I would not consider myself to be a racing game enthusiast or connoisseur of authentic car simulation games. As a result, when I heard that Project CARS 3 was aiming to be a more accessible entry in the series, complete with native VR support on PC, I was naturally quite intrigued. To be clear though: I have actually played and written about racing games before. Several years ago I wrote a detailed hands-on impression of Project CARS 2 and I even reviewed DriveClub VR on PSVR back when Sony’s
I would not consider myself to be a racing game enthusiast or connoisseur of authentic car simulation games. As a result, when I heard that Project CARS 3 was aiming to be a more accessible entry in the series, complete with native VR support on PC, I was naturally quite intrigued. To be clear though: I have actually played and written about racing games before. Several years ago I wrote a detailed hands-on impression of Project CARS 2 and I even reviewed DriveClub VR on PSVR back when Sony’s

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