Learn Scratch by Reading and Analyzing Others' Project – Tower
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If you read my recent posts, you will notice that I have analyzed several shooting games. A typical scenario of a shooting game is that you need to deploy multiple weapons from weapon library and those weapons will shoot out bullets. There are more than one ways to design weapon dragging and bullet shooting behaviors.…
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This book is written to support those who would like to touch the high ceiling of Scratch programming and to understand how to develop challenging
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