It Takes Two director Josef Fares says the amount of variation is insane
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Josef Fares, game director of co-op action-adventure platformer It Takes Two, says "the amount of variation is insane" while discussing the game

Interview: Josef Fares wants to 'fuck shit up creatively' - Polygon

It Takes Two's Josef Fares delivers a very unhinged speech
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Interview: Josef Fares wants to 'fuck shit up creatively' - Polygon

It Takes Two's Josef Fares on NFTs, Activision and winning game of the year - The Washington Post

Josef Fares reveals why 'It Takes Two' is a f*cked up game

It Takes Two: Interview with Josef Fares from Hazelight Studios

Josef Fares reveals why 'It Takes Two' is a f*cked up game

Cyberpunk 2077 Got An 'Unfair Amount Of Sh!t,' Says It Takes Two's Josef Fares - PlayStation Universe

I am Josef Fares, director of It Takes Two and founder of Hazelight Studios. Ask Me Anything! : r/gaming

It Takes Two hits 10 million unit sold. “Nobody expected this,” says Josef Fares
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por adulto (o preço varia de acordo com o tamanho do grupo)