Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue #1642 · gonetz/GLideN64 · GitHub

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No matter what settings I use,this weird glitch appears on the floor when viewed at this angle at the depicted location in the picture. This is on the full improved blending Rev.deaf612 build. If you turn around or view it in any other a
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
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Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
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Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
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Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
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Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
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Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
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Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
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Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
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Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
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