Man vs. machine: The 1997 chess game that brought AI into view
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May 11, 1997 was a watershed for the relationship between man and machine, when the artificial intelligence (AI) supercomputer Deep Blue finally achieved
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Kasparov VS Computer that Calculates 200 MILLION POSITIONS PER SECOND - Remote Chess Academy
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History of chess matches between human and computer
How To Become A Centaur · Journal of Design and Science
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