Man vs. machine: The 1997 chess game that brought AI into view

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May 11, 1997 was a watershed for the relationship between man and machine, when the artificial intelligence (AI) supercomputer Deep Blue finally achieved
Man vs. machine: The 1997 chess game that brought AI into view
Computers Still Dominate Human Opponents In Chess : All Tech Considered : NPR
Man vs. machine: The 1997 chess game that brought AI into view
The dumbest chess AI has a lesson for us - The Atlantic
Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
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Man vs. machine: The 1997 chess game that brought AI into view
Garry Kasparov vs Deep Blue 1997 Game 1: Chess, Artificial Intelligence, Deep Blue, Computer Science
Man vs. machine: The 1997 chess game that brought AI into view
Did a bug in Deep Blue lead to Kasparov's defeat? - CNET
Man vs. machine: The 1997 chess game that brought AI into view
Deep Blue versus Garry Kasparov - AI: A brief history of man versus machine intelligence
Man vs. machine: The 1997 chess game that brought AI into view
When Computers Started Beating Chess Champions - The Atlantic
Man vs. machine: The 1997 chess game that brought AI into view
Kasparov VS Computer that Calculates 200 MILLION POSITIONS PER SECOND - Remote Chess Academy
Man vs. machine: The 1997 chess game that brought AI into view
Man vs Machine: the rise of artificial intelligence
Man vs. machine: The 1997 chess game that brought AI into view
History of chess matches between human and computer
Man vs. machine: The 1997 chess game that brought AI into view
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